Desktop App · Windows beta · v0.3.0

AbsoluteBalls Desktop

Replay Sync sends replays to Ballchasing. Live Connector sends live game data to the AbsoluteBalls match you choose.

Download Desktop App ↓

Desktop updates

One bridge update, then it is your choice.

Desktop v0.3.0 and earlier predate the in-app updater. When updater bridge v0.3.0 ships, existing installs will need to run the installer one time. From that bridge release onward, Auto-update can be turned on or off in Desktop Settings, and manual Check for updates / Update now controls remain available.

Updater bridge v0.3.0

Replay Sync

To Ballchasing

Independent
1

New replays

Auto-upload while Replay Sync is on.

2

Previous replays

You choose exactly which old games to upload.

Default upload visibilityPrivate

Live Connector

To your league match

Independent
1

Choose the match

Pick the exact league fixture on Live Broadcast.

2

Turn Live Connector on

Your PC sends Rocket League live data only to that selected match.

3

Turn it off when done

Telemetry stops and Desktop-owned Rocket League settings roll back safely.

Next Desktop standard

Player HUD and Replay Sync share one compact second-screen window.

The Desktop stays at the current compact footprint for monitor two. Player HUD and Replay Sync are independently collapsible so Discord can stay open behind it; live play gets the glanceable HUD, while replay controls expand when you need them.

Second-screen cockpit

Install once. Turn on only what you use.

Replay Sync and Live Connector do not turn each other on.

Windows beta: Replay Sync uploads only new or explicitly selected replay files to Ballchasing. Live Connector sends telemetry only to the AbsoluteBalls match you selected. Public signing/reputation may still cause Windows SmartScreen to warn on a brand-new build.