Desktop App · Windows beta · v0.3.0
AbsoluteBalls Desktop
Replay Sync sends replays to Ballchasing. Live Connector sends live game data to the AbsoluteBalls match you choose.
Desktop updates
One bridge update, then it is your choice.
Desktop v0.3.0 and earlier predate the in-app updater. When updater bridge v0.3.0 ships, existing installs will need to run the installer one time. From that bridge release onward, Auto-update can be turned on or off in Desktop Settings, and manual Check for updates / Update now controls remain available.
Replay Sync
To Ballchasing
New replays
Auto-upload while Replay Sync is on.
Previous replays
You choose exactly which old games to upload.
Live Connector
To your league match
Choose the match
Pick the exact league fixture on Live Broadcast.
Turn Live Connector on
Your PC sends Rocket League live data only to that selected match.
Turn it off when done
Telemetry stops and Desktop-owned Rocket League settings roll back safely.
Next Desktop standard
Player HUD and Replay Sync share one compact second-screen window.
The Desktop stays at the current compact footprint for monitor two. Player HUD and Replay Sync are independently collapsible so Discord can stay open behind it; live play gets the glanceable HUD, while replay controls expand when you need them.
Install once. Turn on only what you use.
Replay Sync and Live Connector do not turn each other on.
Windows beta: Replay Sync uploads only new or explicitly selected replay files to Ballchasing. Live Connector sends telemetry only to the AbsoluteBalls match you selected. Public signing/reputation may still cause Windows SmartScreen to warn on a brand-new build.